playing
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| playing [2016/06/22 00:59] – created biell | playing [2016/06/29 15:48] (current) – biell | ||
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| ===== Playing Alti+ Maps ===== | ===== Playing Alti+ Maps ===== | ||
| + | Most of playing games on an '' | ||
| + | |||
| + | ==== /list map ==== | ||
| + | This command will display the settings changes for the current map. If gravity | ||
| + | is different, the spawnMode settings, plane restrictions, | ||
| + | of these settings with this command. | ||
| + | |||
| + | ==== /sz start ==== | ||
| + | Many maps on an '' | ||
| + | crossing specific power ups. Sometimes, you need to get back to the initial | ||
| + | start. | ||
| + | to be the standard map starting point. | ||
| + | |||
| + | ==== /list doors ==== | ||
| + | If a map has doors, you can use this command to list the doors, their keys, | ||
| + | and see which keys are yet to be acquired to open the door. | ||
| + | |||
| + | ==== /list zones ==== | ||
| + | If a map has zones, you can use this command to list the zones, their keys, | ||
| + | and see which keys are yet to be acquired to open the door. | ||
| + | |||
| + | ==== /list portals ==== | ||
| + | A portal is a powerup which, when found, removes you from the map and sets | ||
| + | your next spawn to be somewhere else (aka teleport). | ||
| + | exist on a map, and where they teleport to, you can run this command and all | ||
| + | available portals for your team will be displayed. | ||
| + | |||
| + | ==== /cp ==== | ||
| + | This command allows you to change planes without having to die. After changing | ||
| + | planes, you will spawn exactly where you left off. This command is meant | ||
| + | to help individuals play coop maps which require more than one plane type | ||
| + | to finish. | ||
| + | server. | ||
| + | to the output of ''/ | ||
| + | |||
| + | ==== /vote prey < | ||
| + | This command is only useful when playing MDG maps. MDG (Most Dangerous Game) maps | ||
| + | are designed for asynchronous play, where one player is pitted against all | ||
| + | other players. | ||
| + | players who are so good, they need an unbalanced game to challenge them. A | ||
| + | good 1DM MDG map puts bots in a place where they will be killed right away, so | ||
| + | they don't distract from the real game. In TDM, they should safely stored in a | ||
| + | rubber box where they can't die. | ||
| + | |||
| + | By default, in MDG mode, the first player to join a team will become the prey. | ||
| + | Players can vote a new player to become prey using this command, in case the | ||
| + | wrong player too quickly presses '' | ||
| + | |||
| + | ==== /restartMap ==== | ||
| + | On Coop maps, this command can be used to start the map over. If there are | ||
| + | only 1 or 2 players alive, either of them can restart the map just by calling | ||
| + | this command. | ||
| + | complete a map. ''/ | ||
| + | practice to get in the habit of using this command, regardless of the situation. | ||
| + | |||
playing.1466557160.txt.gz · Last modified: by biell