This shows you the differences between two versions of the page.
Both sides previous revision Previous revision Next revision | Previous revision | ||
ruin [2017/06/16 14:12] biell [Map Making] |
ruin [2017/06/16 15:30] (current) biell [Map Making] |
||
---|---|---|---|
Line 39: | Line 39: | ||
infiltrators and defenders. As such, you may want to create wall | infiltrators and defenders. As such, you may want to create wall | ||
power-ups for defenders and shields for infiltrators. | power-ups for defenders and shields for infiltrators. | ||
+ | |||
+ | Turrets with a health greater than 10,000 will be ignored. So, | ||
+ | if you wish to create a COOP style pink turret, that is allowed. | ||
+ | I would recommend keeping it pink, so standard COOP convention | ||
+ | can be followed. Otherwise, you may wish to demarcate is in | ||
+ | some way to let people know they don't have to destroy it. | ||
**Turrets cannot be allowed to kill each other.** | **Turrets cannot be allowed to kill each other.** | ||
Line 55: | Line 61: | ||
map can be changed such that all objects (not just the base) | map can be changed such that all objects (not just the base) | ||
must be destroyed by adding off-map ball spawns and goals, | must be destroyed by adding off-map ball spawns and goals, | ||
- | then saving with the new prefix ''bal_ruin_'' instead of | + | then saving with the new prefix ''ball_ruin_'' instead of |
''tbd_coop_''. | ''tbd_coop_''. | ||