Most of playing games on an
alti+server is the same as any other server. Many changes are relatively obvious, and can be seen at map start. However, some may not be. Below are a number of commands you can use to play successfully.
This command will display the settings changes for the current map. If gravity is different, the spawnMode settings, plane restrictions, etc. you can see all of these settings with this command.
Many maps on an
alti+server update your spawn point based on zones, or
crossing specific power ups. Sometimes, you need to get back to the initial
start. If this is required, use
/sz start to update your spawn zone
to be the standard map starting point.
If a map has doors, you can use this command to list the doors, their keys, and see which keys are yet to be acquired to open the door.
If a map has zones, you can use this command to list the zones, their keys, and see which keys are yet to be acquired to open the door.
A portal is a powerup which, when found, removes you from the map and sets your next spawn to be somewhere else (aka teleport). To see which portals exist on a map, and where they teleport to, you can run this command and all available portals for your team will be displayed.
This command allows you to change planes without having to die. After changing
planes, you will spawn exactly where you left off. This command is meant
to help individuals play coop maps which require more than one plane type
to finish. Normally, this command only works when few players are on the
server. To find out if this command is enabled on a server, you can refer
to the output of
This command is only useful when playing MDG maps. MDG (Most Dangerous Game) maps are designed for asynchronous play, where one player is pitted against all other players. This mode was designed to make games more interesting for the players who are so good, they need an unbalanced game to challenge them. A good 1DM MDG map puts bots in a place where they will be killed right away, so they don't distract from the real game. In TDM, they should safely stored in a rubber box where they can't die.
By default, in MDG mode, the first player to join a team will become the prey.
Players can vote a new player to become prey using this command, in case the
wrong player too quickly presses
f to join a team.
On Coop maps, this command can be used to start the map over. If there are
only 1 or 2 players alive, either of them can restart the map just by calling
this command. This is useful in 1-life maps when not enough players remain to
complete a map.
/restartMap will call a vote otherwise, so it is good
practice to get in the habit of using this command, regardless of the situation.